Could some one provide me some good resources for development using DirectX in C#?
From stackoverflow
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There is an old port of DirectX on C# in DirectX SDK from MS.
Also there is an open-source framework called SlimDX: http://code.google.com/p/slimdx/
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Microsoft's XNA uses DirectX, it is designed to make DirectX/Game programming easier for managed developers.
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If DirectX is not strictly required, I encourage you to try Ogre3D. It is graphics engine that built on top of DirectX or OpenGL. The library is originally in C++ but the MOgre C# wrapper is working fine. And it is easy to get started.
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